![]() ![]() But guess what? When he finds one of the super-rare OS upgrades, he gains the ability to use an overhead swing with the wrench! RADICAL!!! Finally one of you decides to stop trying to use guns and just rely on the indestructible wrench. Together you fight it off and then your guns jam in stereo! Now you get to squabble over un-jammed guns and the one shotgun round the zombie has on him. Playing in Co-op you can experience double the boredom! Imagine squabbling with your friend over repair kits only to be interrupted by a zombie teleporting in. It's so wonderful that GOG.com was able to rescue System Shock 2 from licensing purgatory because now a whole new generation of gamers can experience the most overrated PC game of all time. ![]() It works, down to the chilling sterile look and the sound design. horrible, horrible bit, maybe worse with a friend. I thought that about the atmosphere, but me and a friend had to stop when we got to the hangers (and he abandoned ship). I hope you do find someone to play it with you. I wouldn't necessarily consider the complexity a demerit, it's just the norm for games today to be more streamlined than games from that era. I think it's pretty hard to argue that it's not more complicated than the BioShock games, though three starting classes, multiple ammo types per weapon, weapon degradation/repair/mods, an overwhelming amount of skill upgrade options, one-time enhancements, tons of psi powers, the research system, etc. The isolation and helplessness you feel, and the drive throughout most of the game to find someone - anyone - who was still alive.Īmazing game though. Keres wrote:Personal opinion, but I feel like playing this game co-op sort of undermines the atmosphere. ![]()
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